Title card
Parallax movement with a 3-choice scenario
Instructions for the "Fire Escape" game
One of the 12 different scenario endings depending on your choices
Game setting, birds-eye image of the home layout with UX elements
Example of a knowledge check
Context: This group project was the final deliverable for EME5614 Design of Learning Games. It promotes fire safety best practices through game-based learning. The learner's choices and actions determine which of the 12 scenario results they receive. I developed the Fire Escape portion of the module and used my skills in Storyline360 to integrate the other group members' game sections. Collectively, we analyzed the problem, formulated a plan, and independently executed the design and development of each section, then combined them for a seamless fire safety learning experience. The project demonstrates mastery in areas of communication, , design, technology and media, management and personal and interpersonal skills.
Authoring Tools: Adobe Photoshop, Adobe Illustrator, Articulate Storyline360
Link: Fire Safety
ISLT Competencies Demonstrated:
Communication Skills
- Facilitate meetings to achieve the agenda and goals.
- Practice active listening.
- Deliver effective and engaging presentations.
- Communicate effectively in written, oral and visual formats.
Design Skills
- Apply learning theory and systems thinking to design practice.
- Use technology tools in the design process.
- Use visual design principles effectively.
- Provide a rationale for design decisions.
Technology and Media Skills
- Use technology tools in the design process.
- Select and use appropriate technology and media for specific outcomes.
- Develop instructional materials using a variety of media.
- Develop and use web-based instruction, e-learning, social media, and content management tools.
Management Skills
- Establish project scope and goals.
- Collaborate with team members, clients and stakeholders.
- Manage project personnel.
Personal and Interpersonal Skills
- Collaborate effectively with others.
- Build positive relationships with team members, clients, and other stakeholders.
- Give and receive constructive feedback.